node* next;
is this means we can take class name as datatype for pointer
What does this means
yes u can take pointers to class member functions and member variables.
class Simple
{
public:
int a;
};
int main()
{
Simple obj;
Simple* ptr; // Pointer of class type
ptr = &obj;
cout << obj.a;
cout << ptr->a; // Accessing member with pointer
}